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More on our primer on the types of Analytical Reasoning (logic games) questions you might encounter on the LSAT:
We’ve covered the more common (1) Line, (2) Grouping, and (3) Grid games, as well as the (in my view, problematically-labeled) (4) Hybrid games. The remaining three types have been much less common in recent years, but are still out there:
- 5. Circle games. These have been rarely used in the last 10 years or so, but they have been used. The LSAT has always told you when you want to draw a circle, so follow its lead. With two exceptions (which I won’t go into here), you want to approach a Circle game as simply a curved Line.
- 6. Circuits and Paths, and
- 7. Formulas.
- These are very rare (there’s only been one Formula game in the history of the LSAT) but they are in the LSAT repertoire. Six and seven are really the same kind of game, except that there’s no point in having a base diagram in a Formula game—the rules are your base. These games will give you a beginning “state,” and rules for altering that state. The questions will often give you an end “state” and ask how you can get there. So, for example, I have 8 people who are specified as Executives, Managers or Staff. Then I have rules for promotion/demotion. A question might be: at the end of 2 cycles, who could be managers? I will want a diagram that gives me a “path” from my beginning state to my end state. Hence, Path game. The key is the base diagram. You can’t do this with a Line, or with Groups, because you have to account for time, so: Path.
Now that we’ve covered the 7 types of logic games, what to do with this information? My next entry will remind you how to use it for your best LSAT preparation.
by Kyle Pasewark at Advise-in Solutions on October 25, 2014.
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